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Introduction to Java Course

Learn the high-level Programming Techniques with Java general purpose and Object-Oriented Programming concepts.

Overview of Java and Programming Structure:
This section covers the Java Overview and the basic concepts of Java Programming. The student will create a project on the basics of logic implemented in programs.It helps the students enhance their high-level programming skills.

🎉 Ready to start your child’s coding adventure? Get started with Java today!

3 Level | Age 11+

Java

Choose Your Level

Select the level that best fits your learning journey

Level 1

Core Java

Master the fundamentals of Core Java! This course introduces students to essential concepts such as object-oriented programming, classes, objects, inheritance, and exception handling. Through hands-on exercises and projects, learners develop strong programming skills, logical thinking, and a solid foundation for advanced Java development and software engineering.

Core Java

Level 1 Syllabus

  • Java Programming Fundamentals

    a. Introduction & Setup

    • Introduction to Java

    • Setting up the Editor

    b. Core Concepts

    • Variables, Datatypes, and Operators

    • Decision Making in Java

    • Looping and Loop Control Statements

    c. Functions & Projects

    • Functions

    • Mini Project – Menu Driven Maths Project

  • Java Object-Oriented Programming (OOPs)

    a. Core Concepts of OOPs

    • Java OOPs Concept – Object and Class

    • Java Constructors

    • Static and this Keyword

    b. Advanced OOPs Concepts

    • Inheritance and Its Types

    • Polymorphism

    • Super and Final Keyword

🎯 Major Projects (Level 1)

Monty hall program, Shopping bill project, Library fine project and Binary search algorithm

Gain practical coding experience with projects like Monty Hall Program, Shopping Bill Project, Library Fine Project, and Binary Search Algorithm! Students will apply programming concepts to solve real-world problems—simulating probability with Monty Hall, calculating bills, managing library fines, and efficiently searching data using binary search. Perfect for building problem-solving skills, logical thinking, and hands-on experience in programming.

Monty hall program, Shopping bill project, Library fine project and  Binary search algorithm
Level 2

Database (SQL Programming) and Advance Java

Advance your programming skills with Database (SQL Programming) and Advanced Java! Students will learn to manage and manipulate data using SQL, create complex queries, and design relational databases. Alongside, they’ll explore advanced Java concepts like multithreading, collections, and file handling. Perfect for developing strong coding expertise, problem-solving abilities, and practical experience in software and database development.

Database (SQL Programming) and Advance Java

Level 2 Syllabus

  • Database Management & SQL

    a. Introduction & Basics

    • Introduction to Database, DBMS, and RDBMS

    • Overview of SQL

    • Data Definition Commands

    • DML Commands

    • Operators

    b. Advanced SQL Concepts

    • Joins

    • Sub Queries

    • Nested Queries

    • Constraints

    • Functions

    • Order By, Group By

    • Procedures

    • SQL Injection

    • SQL Implementation in Database

  • Java GUI with AWT

    a. Basics & Components

    • AWT Basics and Event Handling

    • AWT Button, Label, Text Field, and Text Area

    • Checkbox, Checkbox Group

    • Choice, List, and Canvas

    • Menu Item, Menu, and Panel

    b. Event Handling & Projects

    • Dialog, Action Listener, Mouse Listener

    • Key Listener and Close AWT Window

    • Mini Project

  • Java GUI with Swing

    a. Introduction & Comparison

    • Introduction to Swing and Why Swing

    • Difference Between AWT and Swing

    b. Swing Components

    • JButton, JLabel, and JTextField

    • JTextArea, JLabel, and JPasswordField

    • JTable, JList

    • JMenuItem, JMenu, JPopupMenu

    • JProgressBar, JColorChooser

    • JTabbedPane, JSlider

    • JDialog, JPanel

    • JFileChooser, JToggleButton

    c. Project-Based Learning

    • JIPFounder Project

    • Word Counter Project

🎯 Major Projects (Level 2)

CRM Project and GUI Application

Bring programming skills to life with CRM Project and GUI Application! Students will learn to build a Customer Relationship Management (CRM) system to manage clients, track interactions, and organize data efficiently. Alongside, they’ll design interactive GUI applications with user-friendly interfaces, combining functionality and design. Perfect for gaining hands-on experience in software development, database management, and practical coding projects.

CRM Project and GUI Application
Level 3

Java NetBeans, 3D Games and React JS

Explore modern programming and development with Java NetBeans, 3D Games, and React JS! Students will learn to build robust Java applications using NetBeans, create engaging 3D games with interactive elements, and develop dynamic, responsive web applications using React JS. Perfect for enhancing coding skills, creativity, and hands-on experience across desktop, game, and web development.

Java NetBeans, 3D Games and React JS

Level 3 Syllabus

  • Java Projects & NetBeans IDE

    a. Introduction & Setup

    • NetBeans Installation and Simple Demo of Calculator in NetBeans

    b. Project-Based Learning

    • Billing Management System

    • Library Management System

    • Super Market Management System – Part 1

    • Super Market Management System – Part 2

    • Super Market Management System – Part 3

  • React JS Web Development

    a. Introduction & Setup

    • React JS Introduction

    • Installation

    b. Components & State Management

    • Components

    • React States

    • React Props

    • Events and Validations

    c. Lists, Keys & References

    • List

    • Keys

    • Reference

    • Fragments

    d. Styling & Animation

    • Animation

    • Bootstrap in ReactJS

    • Forms in React

    • React CSS Styling

    e. Project-Based Learning

    • Mini Project

    • React Mini Project

🎯 Major Projects (Level 3)

Minecraft Game and Messaging App

Step into the world of interactive projects with Minecraft Game and Messaging App! Students will design and code their own Minecraft-style game with creative gameplay and challenges, while also building a functional messaging app to send and receive messages. Perfect for developing coding skills, logical thinking, and hands-on experience in game development and app programming.

Minecraft Game and Messaging App